Simple Mechanics

Simple Mechanics is a series of three renderings where I explored the world of CAD modeling with Plasticity. The retopology and animation was accomplished in Maya. The final scenes were rendered using Redshift. It also marked my introduction to Redshift for Houdini and the ACES Workflow, expanding my technical skills. The finishing touches were applied in After Effects.
Software:

Plasticity, Autodesk Maya, SideFX Houdini, Maxon Redshift, Adobe After Effects